monsterboyfriends:














Ne, Ne, by 追川うそ


This makes me weepy every time I see it. MONSTER DUDE LOVES HER SO MUCH!!

monsterboyfriends:

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Ne, Ne, by 追川うそ

This makes me weepy every time I see it.
MONSTER DUDE LOVES HER SO MUCH!!

(via mayadile)

sunworldstories:

by Chiara Bautista

We are absolutely in love!

(via euphoniousraconteur)

theworstbear:

Check out more of TGoperator’s great work. Sources.

Fuuuck yeaaahhhh

(via godzilla3092)

Anyone?

Anyone?

(Source: , via l-sway)

tieubum:

Zodiac Illustration by hgjart

Whoa

(via japhers)

sakimichan:

 three big evils

My takes on male maleficent, Male Ursula and female Hades.

I love painting fantasy and none human colored skin! Hope you guys like ^_^

Like me on facebook for more updates and progress steps : D

o 0o

(via kageyamatobiokun)

madmothmiko:

Adrian Dadich

Tumblr URL: adriandadich

Roooobooots

and prettty art

(via littlerobolita)

maid-en-china:

Anxiety, depression, and the fear of addiction to pills.

The cure is also the curse. 

This is pretty.

(via harshwhimsy)

thefingerfuckingfemalefury:

creaturesfromdreams:

Creatures by Oukamiyoukai45

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More: | Random |

I AM GOING TO PET ALL THESE THINGS :D

CREATURES

DO WANT YES

(via overnightshipping)

artkat:

cassiesart:

scribblingaladdertothemoon:

Having troubles with facial angles in your drawing style?
Try a 3D sculpture of your art in your own style in a free program that is simple and very easy to use.
The program is called Sculptris and is a free off-shoot program from Zbrush, that program that you keep hearing about but either takes selling your kidneys or piracy to actually use. 
If you download it and sculpt out a facial model, you can have references for your own work for all of time. No more endlessly searching Google for reference materials or twisting/rotating/flipping a drawing to see if there are flaws. And you can easily edit it to create more facial types. This way, you can make character references for any and every face and facial angle that you can think of.
The program offers mirroring right from the start, so your faces will be perfectly symmetrical. You can turn off the symmetry for things like scars or otherwise. 
It takes a little time. For instance, I downloaded the program on Christmas and, in my spare time, this took a few days of getting familiar with the program (first day) and then sculpting for a few minutes each day, mostly due to my perfectionist nature. And this one isn’t even done. I still have to mold the mouth, ears, and other smaller aspects before I consider it done. However, I was so giddy over the possibilities that I wanted to share this with my fellow artists.
From now on, I have reference for a face in my own style and will be able to create things so much easier in the future. I hope that this helps you guys and that you have fun with it. 

I absolutely recommend Sculptris!

UH

GUYS????

This really useful oh my goodness. It takes a little figuring out, but once you get the hang of it it’s actually pretty easy. Just watch a couple youtube videos. Seeing how other people do it helps you to make sense of it.
OH BOY LOOK AT THIS HANDSOME IDIOT do you know how hard his stupid face is to figure out at different angles? DO YOU??? Now I have a 3D ref!!! AAAHH!! so excite much 3d wow very angles wow

*is screwing around with this now*
This seems dangerous

artkat:

cassiesart:

scribblingaladdertothemoon:

Having troubles with facial angles in your drawing style?

Try a 3D sculpture of your art in your own style in a free program that is simple and very easy to use.

The program is called Sculptris and is a free off-shoot program from Zbrush, that program that you keep hearing about but either takes selling your kidneys or piracy to actually use. 

If you download it and sculpt out a facial model, you can have references for your own work for all of time. No more endlessly searching Google for reference materials or twisting/rotating/flipping a drawing to see if there are flaws. And you can easily edit it to create more facial types. This way, you can make character references for any and every face and facial angle that you can think of.

The program offers mirroring right from the start, so your faces will be perfectly symmetrical. You can turn off the symmetry for things like scars or otherwise. 

It takes a little time. For instance, I downloaded the program on Christmas and, in my spare time, this took a few days of getting familiar with the program (first day) and then sculpting for a few minutes each day, mostly due to my perfectionist nature. And this one isn’t even done. I still have to mold the mouth, ears, and other smaller aspects before I consider it done. However, I was so giddy over the possibilities that I wanted to share this with my fellow artists.

From now on, I have reference for a face in my own style and will be able to create things so much easier in the future. 

I hope that this helps you guys and that you have fun with it. 

I absolutely recommend Sculptris!

UH

GUYS????

This really useful oh my goodness. It takes a little figuring out, but once you get the hang of it it’s actually pretty easy. Just watch a couple youtube videos. Seeing how other people do it helps you to make sense of it.

OH BOY LOOK AT THIS HANDSOME IDIOT do you know how hard his stupid face is to figure out at different angles? DO YOU??? Now I have a 3D ref!!! AAAHH!! so excite much 3d wow very angles wow

*is screwing around with this now*

This seems dangerous

(via roryintheink)